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Warhammer Fantasy Roleplay

Fantasy_Flight/warhammer_RP/Witchs_song.jpg Warhammer Fantasy Roleplay - Witch's Song
At the far end of the Empire lies an inconsequential fishing village where a series of not-so-inconsequential events are about to take place. Surrounded by the Cursed Marshes, the village of Fauligmere is about to become the unlikely stage for an adventure of unbridled sorcery where nothing is as it seems... The Witch’s Song is an adventure for Warhammer Fantasy Roleplay. A haunting melody lingers upon the foul mists that swirl along the outskirts of Fauligmere, creating an unnatural tension among the town’s inhabitants. Some say it is the voice of the witch that haunts the Cursed Marshes. Others say it is something even more terrible. Brave heroes are needed to investigate the strange omens that burden this god-forsaken town. The Witch’s Song features a mysterious new adventure that sends players to the fishing village of Fauligmere, not far from the city of Marienburg. Legends of a witch suggest that the unfortunate events plaguing Faulgimere are something more than a run of bad luck. Someone (or something) sinister is surely responsible. Players are pit against nobles of questionable intent, a mystery shrouded in speculations, and a group of fanatics that are quick to answer any cry of witchcraft. This boxed adventure comes with many tools for GMs and players alike, including a full colour book containing the adventure, as well as all the reference sheets, tokens, and cards the GM needs to bring the story to life. For players, The Witch’s Song also includes new rules, spells, and options for hedge magic and witch characters.
#FFG WHF15 - Price: $ 29.95 - $ 23.96 On Sale! Order
Fantasy_Flight/warhammer_RP/windsofmagic.jpg Warhammer Fantasy Roleplay - Winds of Magic
Magic pervades the Old World, coursing through the Eight Winds. Humans that learn to harness the energy found in the Winds of Magic can become powerful wizards. Or they may succumb to Tzeentch, the Changer of Ways, tempted by his offer of power, knowledge, and mastery of the dark arts. The Winds of Magic is a valuable resource for Warhammer Fantasy Roleplay. It provides all players with important background and setting information on the Colleges of Magic, some expanded optional rules and additional tools for wizards to practice their art, dozens of new spells across all eight College Orders, and more suggestions and guidance for playing wizard characters. For the GM, The Winds of Magic also introduces the Ruinous Power Tzeentch, his daemonic minions, and insights into the Great Conspirator’s fiendish schemes. New rules for corruption and mutation expose the characters to greater risks over the course of their adventures. Finally, The Winds of Magic includes a complete adventure for GMs to challenge their players with a dangerous plot unfolding in the heart of the Empire.
#FFG WHF06 - Price: $ 49.95 - $ 39.96 On Sale! Order
Fantasy_Flight/warhammer_RP/gathering_Storm.jpg Warhammer Fantasy Roleplay - The Gathering Storm
The Gathering Storm is a complete campaign for Warhammer Fantasy Roleplay. The story centres around a series of bizarre events that bring the heroes face-to-face with dangerous enemies, moral dilemmas, and the raw fury of nature. In addition to providing many sessions of exciting adventure, the campaign guide provides detailed information on the town of Stromdorf and a number of its odd citizens. Colourful maps bring Stromdorf and the surrounding region to life. The Gathering Storm campaign boxed set includes one full colour Campaign Book, more than 20 new Standard American (2 1/4" x 3 1/2") size cards (including actions, locations, and items), more than 20 new Mini American (1 5/8" x 2 1/2") size cards (including miscasts, wounds, talents, and insanities), six full colour maps & player handouts, more than 20 new NPC and enemy standups… and much more The Gathering Storm has it all. Death. Misery. Peril. Suffering. Disaster. And that’s just the weather.
#FFG WHF04 - Price: $ 39.95 - $ 31.96 On Sale! Order
Fantasy_Flight/warhammer_RP/edge_of_knight.jpg Warhammer Fantasy Roleplay - The Edge of Night
The Edge of Night is an adventure for Warhammer Fantasy Roleplay. Thrusting the players into a world of mystery and intrigue, The Edge of Night offers a rich setting, a complex cast of characters with plenty of secrets to hide, and all the materials needed to immerse the players in the story. The Edge of Night comes complete with a full color scenario book, detailing the background of Ubersreik, engaging adventure hooks to get the characters involved, and the interesting citizens of Ubersreik they will encounter. The city is bustling with activity as three noble families make their presence known, each vying for power in a time of political unrest. Meanwhile, to take their attention from the unnatural glow of Morrslieb, the nobility of Ubersreik prepare for a grand masquerade. But something sinister lurks beneath the guise of the festivities... With full colour handouts and tokens, as well as new talent, location, item, and action cards, The Edge of Night provides a variety of new options for GMs and players alike. This is not a complete game. A copy of Warhammer Fantasy Roleplay is required
#FFG WHF07 - Price: $ 29.95 - $ 2,396.00 On Sale! Order
Fantasy_Flight/warhammer_RP/creature_guide.jpg Warhammer Fantasy Roleplay - The Creature Guide
Within The Creature Guide lies an expanded bestiary for Warhammer Fantasy Roleplay and many new concepts that make building encounters easier than ever! With rules on building encounters and utilising the new components found in The Creature Vault, this Guide is an invaluable tool. Introducing dozens of new enemies and adversaries to your game, The Creature Guide gives GMs many more options for populating their stories, battles, and adventures. This comprehensive bestiary is organised alphabetically by creature category or classification (i.e. Beastmen, Greenskins), and each category contains various types of adversaries and how to use them in your game.
#FFG WHF09 - Price: $ 29.95 - $ 23.96 On Sale! Order
Fantasy_Flight/warhammer_RP/adventure_toolkit.jpg Warhammer Fantasy Roleplay - The Adventurer's Toolkit
As threats to the Empire’s stability loom, some brave individuals step forward to lend their aid to the cause, while others are caught up in fate’s plans to find themselves facing perilous adventures. The Adventurer’s Toolkit lets players easily add more excitement and options to their Warhammer Fantasy Roleplay game. The Adventurer’s Toolkit is also perfect for new players in your campaign. Inside you will find more that 50 action cards, 30 talent cards, 10 new careers, 4 new party sheets, a pad of character sheets, new character standups, extra tokens to help manage your heroes, and much more! With the The Adventurer’s Toolkit, you can now play as a sturdy Dwarf Ironbreaker, a formidable High Elf Sword Master, a nimble Wood Elf Wardancer , or as a downtrodden Ratcatcher with a small but vicious dog – or as one of the other new careers introduced. The Adventurer’s Toolkit let’s you face your grim and perilous adventures with more options than ever before!
#FFG WHF02 - Price: $ 29.95 - $ 23.96 On Sale! Order
Fantasy_Flight/warhammer_RP/signs_faith.jpg Warhammer Fantasy Roleplay - Signs of Faith
The Old World is a place of unending war and strife where the Four Ruinous Powers continue to gather worshippers among the nobles and commonfolk alike. Amidst this gathering darkness burns a light of hope that slowly gains strength, lit by those who follow the signs of faith... Signs of Faith is a supplement for Warhammer Fantasy Roleplay. Signs of Faith introduces valuable background information on the Cults of the Empire as well as insights on the Ruinous Power Nurgle, the Plaguefather. For players, Signs of Faith introduces new rules for priests, dozens of new blessings across all nine major Empire faiths, and suggestions on how to play priest characters. GMs will find new rules for disease and Nurgle’s daemonic minions, and players have access to ten new careers. In addition, Signs of Faith includes a complete adventure for GMs to test their players’ newfound faith! This is not a complete game. A copy of Warhammer Fantasy Roleplay is required
#FFG WHF08 - Price: $ 49.95 - $ 39.96 On Sale! Order
Fantasy_Flight/warhammer_RP/players_vault.jpg Warhammer Fantasy Roleplay - Player's Vault
The Player’s Vault is full of valuable resources for Warhammer Fantasy Roleplay, including 30 careers, 45 talent cards, more than 150 action cards, five party sheets, and a plenty of blank character sheets. The full colour punchboard features more than 30 player character standups, as well as the stress & fatigue tokens, tracking tokens, stance pieces, and activation tokens a player needs to manage his character during a session or over the course of a campaign. The Player’s Vault contains all the innovative Warhammer Fantasy Roleplay components that complement the information found in the Player’s Guide. For players involved in campaigns without their own Core Set, the Player’s Vault is a perfect entry point. It provides the player with all the components needed to easily create, track, and play their characters.
#FFG WHF12 - Price: $ 39.95 - $ 31.96 On Sale! Order
Fantasy_Flight/warhammer_RP/player_guide.jpg Warhammer Fantasy Roleplay - Player's Guide
The Player’s Guide compiles all the Warhammer Fantasy Roleplay Core Set player information into one hard-cover package, including the rules, card summaries, and updated examples of play. By summarizing all the information from the career sheets, action cards, and ability cards, the Player’s Guide lets groups choose to incorporate however many components they like (including none, if that’s your preference).
#FFG WHF11 - Price: $ 49.95 - $ 39.96 On Sale! Order
Fantasy_Flight/warhammer_RP/omens_war.jpg Warhammer Fantasy Roleplay - Omens of War
Omens of War is a brutal supplement for Warhammer Fantasy Roleplay, focusing on warfare in the Old World and the daemonic power of Khorne. With new martial options for player characters such as new careers, rules for mounted combat, new fighting styles, and over 50 new Action cards, Omens of War will escalate your experience to new levels of grim peril. Omens of War is a valuable resource for Warhammer Fantasy Roleplay players and GMs alike, providing new options for martial characters and background on the military of the Empire and the legions of the Ruinous Power Khorne. Players will find several new careers in Omens of War, inspired by the Empire’s militaristic traditions, as well as over 50 new Action cards. The addition of mounted combat rules and horses as a new type of Follower will open new ways to engage your enemies, while new Enhance cards give you more thematic control over your fighting styles. For Game Masters, Omens of War introduces the Ruinous Power Khorne, his daemonic minions, and insights into the Blood God’s desires and plans. New Severe Injury rules threaten characters with grisly fates and debilitating wounds, making combat even deadlier. Finally, Omens of War also features a complete adventure set amidst the fires of battle. War is coming.
#FFG WHF16 - Price: $ 49.95 - $ 39.96 On Sale! Order
Fantasy_Flight/warhammer_RP/gm_vault.jpg Warhammer Fantasy Roleplay - Game Master's Vault
The Game Master’s Vault for Warhammer Fantasy Roleplay is packaged in a sturdy box that contains a set of basic action cards, 70 wound cards, 19 miscast cards, 30 condition cards, 30 insanity cards, 24 location cards (duplicates of 12 different locations), and 1 item card. In addition to cards, the Game Master’s Vault also contains full colour punchboard consisting of NPC/creature standups, stress/fatigue tokens, corruption tokens, a stance ring and activation token, 24 tracking tokens, 2 center puzzle fit stance pieces with 6 puzzle fit stance pieces, and 1 pre-assembled progress track that serves as a handy initiative track. Rounding out the Game Master’s Vault is a valuable set of 12 custom WFRP dice as well as 24 plastic stands for character standups. Also in the Vault is a two-page insert that compiles a list of these components in addition to providing rules for the included materials. Game Masters who want to learn even more ways to incorporate these components in their games will find expanded rules and explanations in the Game Master’s Guide.
#FFG WHF14 - Price: $ 29.95 - $ 23.96 On Sale! Order
Fantasy_Flight/warhammer_RP/gm_toolkit.jpg Warhammer Fantasy Roleplay - Game Master's Toolkit
The Game Master’s Toolkit is a valuable resource for both new and veteran Game Masters. The toolkit is filled with a number of helpful tools and adventure seeds for Game Masters to enhance their Warhammer Fantasy Roleplay games, as well as provides more advice and suggestions to help refine their GM skills. The Game Master’s Toolkit includes punchboard with more NPC and creature standups and tokens, new location and item cards, and introduces organisation sheets to integrate into your game. The toolkit also includes a full colour 48 page GM book. The book features invaluable tips and guidelines to help a GM manage the game, engage his players, and create memorable adventures for his group. The book includes a number of detailed episode templates to help cut down on prep time, as well as introduces new rules for nemesis characters and organisations to challenge the heroes. Armed with the resources found in this toolkit, a GM will always be ready for action.
#FFG WHF05 - Price: $ 29.95 - $ 23.96 On Sale! Order
Fantasy_Flight/warhammer_RP/gm_guide.jpg Warhammer Fantasy Roleplay - Game Master's Guide
The Game Master’s Guide gathers all the Game Master information from the Warhammer Fantasy Roleplay Core Set, as well as the rules for Corruption, Mutation, and Disease from Winds of Magic and Signs of Faith, and presents them in an easy-to-reference hardcover book. Featuring clarified and expanded rules, this Guide contains nearly all the information from the Tome of Mysteries, Tome of Adventure, and Tome of Blessings from the Core Set. While it also includes the rules and mechanics for corruption, mutation, and disease, players can still find all the background information on magic and faith in the Old World in the Winds of Magic and Signs of Faith expansions, respectively.
#FFG WHF13 - Price: $ 39.95 - $ 31.96 On Sale! Order
Fantasy_Flight/warhammer_RP/extra_dice.jpg Warhammer Fantasy Roleplay - Extra Dice Set
Expand your dice pool with this dice accessory pack for Warhammer Fantasy Roleplay. This package includes: * 3 Characteristic dice (blue d8) * 2 Reckless dice (red d10) * 2 Conservative dice (green d10) * 2 Fortune dice (white d6) * 1 Expertise die (yellow d6) * 1 Misfortune die (black d6) * 1 Challenge die (purple d8)
#FFG WHF03 - Price: $ 11.95 - $ 9.56 On Sale! Order
Fantasy_Flight/warhammer_RP/creature_vault.jpg Warhammer Fantasy Roleplay - Creature Vault
The Creature Vault introduces dozens of new denizens of the Old World to incorporate into your Warhammer Fantasy Roleplay campaigns. Featuring all the creatures from the WFRP Core Set and all subsequent expansions (through Signs of Faith) plus all new creatures, this Vault is an invaluable tool for building exciting encounters. Along with The Creature Guide, The Creature Vault introduces a new format for presenting enemy stats and information. Moving this information from book to cards and sheets allows GMs to build intricate encounters quickly and easily. Group sheets contain all the rules and abilities of particular creature categories, while Creature cards present all the stats and special rules for creatures within that category. Finally, Action and Talent cards allow GMs to customize their adversaries to fit their adventures. The Creature Guide contains 131 action cards, 105 creature stat cards, 14 creature category sheets, 3 small standups, 42 medium standups, and 13 large standups
#FFG WHF10 - Price: $ 39.95 - $ 31.96 On Sale! Order
Fantasy_Flight/warhammer_RP/black_pass.jpg Warhammer Fantasy Roleplay - Black Fire Pass
The alliance between dwarfs and men has lasted since the time of Sigmar, forged in blood at the Battle of Black Fire Pass. A disturbing place of sharp black glass and noxious mists, Black Fire Pass has been fraught with peril and opportunity throughout the long history of the Empire. Trade caravans and invading armies alike must pass through its narrow confines to cross the Black Mountains, making this storied site of utmost importance to dwarfs and men alike. What dangers and riches does it hold for you? Black Fire Pass, a supplement for Warhammer Fantasy Roleplay, presents a wealth of new information concerning dwarfs, the hold of Karak Azgaraz, and Black Fire Pass itself. The Book of Grudges features rules for runesmithing, dwarf engineering, ten brand-new dwarf careers, and much more; a must-have addition for fans of these stout and stoic warriors. Also included in the box are details on the history and geography of Black Fire Pass itself, with adventure and episode ideas for GMs and a complete adventure set within the its dangerous confines. When friend becomes foe, thunder will reign in the mountains.
#FFG WHF17 - Price: $ 39.95 - $ 31.96 On Sale! Order
Fantasy_Flight/warhammer_RP/core.jpg Warhammer Fantasy Roleplay - 3rd Edition Core Game Set
Warhammer Fantasy Roleplay is a new, exciting way to experience the popular Warhammer Fantasy setting. It is a grim world, constantly at war. As a hero, you will take up weapon, spell, or prayer and do your best to combat the might of enemies terrifying to behold. As the Game Master, you will make the lands of the Old World real as you craft the story, the people, creatures, and the mysteries the other players will encounter during their adventures. Everything your group needs to begin its adventures in the Old World is included in the Core set. This Core set is an excellent way to bring new players into the fold, as well as to reward experienced roleplaying with new and exciting innovations. * 4 comprehensive rule books provide all the knowledge you will need on the Old World * Over 30 Custom Dice give you unprecedented options for story-telling * Party sheets provide new skills and abilities to keep everyone engaged * 30 different careers and 4 different races offer a multitude of character options * More than 300 cards keep you in the game, no need to look up skills or abilities * Three character keepers designed to hold everything your hero will need each session
#FFG WHF01 - Price: $ 99.95 - $ 79.96 On Sale! Order
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